Robert, nice of you to build a special shed for the cab 12!
As for security, we'll need at least a double electrified fence with lots of razor wire, also a minefield would be good... perhaps some field artillery pointing at the main gate would be helpful too.
I'll rustle up some forward air controllers in Bird Dogs to maintain a standing watch and we can always call in an airstrike if anyone from a certain former centre of the cab 12 universe should come sneaking in.
We all now know Yaven Ck is the new centre for the cab 12 universe based on quality not quantity. (AWM excepted)